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View Full Version : Online gamers crack AIDS enzyme puzzle



Paulappaul
19th September 2011, 05:35
PARIS — Online gamers have achieved a feat beyond the realm of Second Life or Dungeons and Dragons: they have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade.


The exploit is published on Sunday in the journal Nature Structural & Molecular Biology, where -- exceptionally in scientific publishing -- both gamers and researchers are honoured as co-authors.


Their target was a monomeric protease enzyme, a cutting agent in the complex molecular tailoring of retroviruses, a family that includes HIV.
Figuring out the structure of proteins is vital for understanding the causes of many diseases and developing drugs to block them.


But a microscope gives only a flat image of what to the outsider looks like a plate of one-dimensional scrunched-up spaghetti. Pharmacologists, though, need a 3-D picture that "unfolds" the molecule and rotates it in order to reveal potential targets for drugs.


This is where Foldit comes in.


Developed in 2008 by the University of Washington, it is a fun-for-purpose video game in which gamers, divided into competing groups, compete to unfold chains of amino acids -- the building blocks of proteins -- using a set of online tools.


To the astonishment of the scientists, the gamers produced an accurate model of the enzyme in just three weeks.


Cracking the enzyme "provides new insights for the design of antiretroviral drugs," says the study, referring to the lifeline medication against the human immunodeficiency virus (HIV).


It is believed to be the first time that gamers have resolved a long-standing scientific problem.


"We wanted to see if human intuition could succeed where automated methods had failed," Firas Khatib of the university's biochemistry lab said in a press release.


"The ingenuity of game players is a formidable force that, if properly directed, can be used to solve a wide range of scientific problems."


One of Foldit's creators, Seth Cooper, explained why gamers had succeeded where computers had failed.


"People have spatial reasoning skills, something computers are not yet good at," he said.


"Games provide a framework for bringing together the strengths of computers and humans. The results in this week's paper show that gaming, science and computation can be combined to make advances that were not possible before."


I thought this was fascinating, what do you all think of that last paragraph though?

Link (http://www.rawstory.com/rs/2011/09/18/online-gamers-crack-aids-enzyme-puzzle/)

TheGodlessUtopian
19th September 2011, 06:09
Interesting story...not surprising to see that people (gamers in this case) have succeeded in overcoming limitations.The last paragraph is,as far as I can tell,absolute truth.

Q
19th September 2011, 08:19
Join the effort by making your video card help finding new scientific insights (http://www.revleft.com/vb/join-our-boinc-t161260/index.html).

/advert ;)

But this is a great development!

La Comédie Noire
19th September 2011, 08:56
I think gaming nourishes humanity's love of problem solving, on the other hand an instant system of rewards may discourage people from trying to solve more complex problems where the rewards may not be so instantaneous. Relatively speaking, 3 weeks is lightning fast.

That is of course the diplomatic answer. It's actually pretty fucking sweet if you ask me.

StoneFrog
19th September 2011, 15:34
We gunna find the meaning to life through a video game im sure of it.

:)

danyboy27
19th September 2011, 17:14
this kind of stuff could be done with many things, mainly beccause the division of labor allow individual with little knowledge on a subject to actually participate.

i bet you could even program a software or debug lines of code in that fashion.

ÑóẊîöʼn
19th September 2011, 20:26
It's heartening to see modern technology being used to foster citizen participation in science. Another example which is still on-going is Galaxy Zoo (http://www.galaxyzoo.org/), which enlists the help of members of the public in identifying galaxies and other objects.

I'd definitely like to see more projects like this, especially if they harness the draw of a gaming experience. I'm mostly into shooters and strategy games - I wonder what kind of scientific endeavour such gaming styles could be used to enhance?

Nothing Human Is Alien
20th September 2011, 00:35
Online gamers have achieved a feat beyond the realm of Second Life or Dungeons and Dragons: they have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade.

The exploit is published on Sunday in the journal Nature Structural & Molecular Biology, where -- exceptionally in scientific publishing -- both gamers and researchers are honoured as co-authors.

Their target was a monomeric protease enzyme, a cutting agent in the complex molecular tailoring of retroviruses, a family that includes HIV.

Figuring out the structure of proteins is vital for understanding the causes of many diseases and developing drugs to block them.

But a microscope gives only a flat image of what to the outsider looks like a plate of one-dimensional scrunched-up spaghetti. Pharmacologists, though, need a 3-D picture that "unfolds" the molecule and rotates it in order to reveal potential targets for drugs.

This is where Foldit comes in.

Developed in 2008 by the University of Washington, it is a fun-for-purpose video game in which gamers, divided into competing groups, compete to unfold chains of amino acids -- the building blocks of proteins -- using a set of online tools.

To the astonishment of the scientists, the gamers produced an accurate model of the enzyme in just three weeks.

Cracking the enzyme "provides new insights for the design of antiretroviral drugs," says the study, referring to the lifeline medication against the human immunodeficiency virus (HIV).

It is believed to be the first time that gamers have resolved a long-standing scientific problem.

"We wanted to see if human intuition could succeed where automated methods had failed," Firas Khatib of the university's biochemistry lab said in a press release. "The ingenuity of game players is a formidable force that, if properly directed, can be used to solve a wide range of scientific problems."

One of Foldit's creators, Seth Cooper, explained why gamers had succeeded where computers had failed.

"People have spatial reasoning skills, something computers are not yet good at," he said.

"Games provide a framework for bringing together the strengths of computers and humans. The results in this week's paper show that gaming, science and computation can be combined to make advances that were not possible before."

http://www.manilatimes.net/index.php/technology/7648-online-gamers-crack-aids-enzyme-puzzle

Misanthrope
20th September 2011, 02:24
Very cool. "Gamers" are the smartest "clique" in American high schools by far, this doesn't surprise me. Some video games take critical thinking and problem solving skills.

Q
20th September 2011, 03:15
Double post (http://www.revleft.com/vb/online-gamers-crack-t161397/index.html).

ÑóẊîöʼn
20th September 2011, 03:35
Threads merged like some Antediluvian protoplasm.

EvilRedGuy
20th September 2011, 11:38
lol video games are a addiction to people and you say it will something? keep dreaming.


:lol:

ÑóẊîöʼn
20th September 2011, 15:17
lol video games are a addiction to people and you say it will something? keep dreaming.


:lol:

It's not a dream but a reality - if you read the OP you will see that gaming has achieved something.

Video games are very good at focusing our problem-solving and spatial reasoning skills. Why not harness that ability for scientific advancement? Especially since such "fun-for-purpose" games can be designed to be played by scientific laypeople.

Lenina Rosenweg
20th September 2011, 15:46
This is an interesting break though but as I understand the game, Foldit, was specifically designed to aid in bioinformatics, so its not that surprising. It is not Second Life or Dungeon Master or whatever. It is significant that the game taps into people's sense of play to solve important problems.

This reminds me a bit of Kukele's discovery of the structure of the benzene molecule though a vision of Orobouros he had.

Capitalism_Delenda_ESt
30th September 2011, 03:06
this kind of stuff could be done with many things, mainly beccause the division of labor allow individual with little knowledge on a subject to actually participate.

i bet you could even program a software or debug lines of code in that fashion.

There is such a thing. It is called Open Source programming. It is responsible for things such as Linux.

Aleenik
5th October 2011, 12:51
lol video games are a addiction to people and you say it will something? keep dreaming.


:lol:It's all about what you enjoy. If you don't like video games that is fine, but many others do.

EvilRedGuy
5th October 2011, 14:03
I do enjoy good video games. I'm just saying that there are many who are addicted to video games and you guys praise video gamers as being some savior to life.

Aleenik
5th October 2011, 16:22
I do enjoy good video games. I'm just saying that there are many who are addicted to video games and you guys praise video gamers as being some savior to life.Well in this case a video game is helping to save lives. So, yes.:)

I know what you mean though, but people aren't saying games like Battlefield 3 are saving lives. So I don't think people are over exaggerating the importance of games. They are saying that games can be scientifically beneficial and in this case a certain game was very beneficial.